GLDITHER
GLDITHER is a dithering algorithm used in computer graphics to simulate a wider range of colors than is actually available on a display. It works by strategically placing pixels of available colors to create the illusion of intermediate shades. This process is particularly useful when reducing the color depth of an image, for example, when converting an image from a 24-bit true color format to an 8-bit indexed color format or even further down to monochrome.
The algorithm typically operates by analyzing a small neighborhood of pixels in the original image. For each
There are various implementations and variations of dithering algorithms, and GLDITHER is one such method that