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Feuerrate

Feuerrate is a term used to describe the pace at which a firearm can discharge rounds. Derived from German, it literally means rate of fire and is commonly expressed in rounds per minute (RPM) or rounds per second (RPS). In both real weapons and simulations, feuerrate reflects two related concepts: the cyclic rate and the sustained rate. The cyclic rate is the theoretical maximum rate at which the mechanism could cycle if it were allowed to operate continuously without interruption or cooling. The sustained rate is the practical rate achievable under typical conditions, taking into account heat buildup, ammunition, and reliability concerns.

Several factors influence a weapon's feuerrate: the type of action (bolt, gas-operated, recoil-operated, or blowback), the

In engineering and testing, feuerrate is specified to help evaluate performance, balance handling characteristics, and anticipate

Overall, feuerrate is a fundamental performance parameter describing how quickly a firearm can deliver rounds, balanced

design
of
the
feed
mechanism,
bolt
mass
and
locking
geometry,
the
gas
system
timing,
and
the
barrel
and
cooling
capacity.
In
addition,
the
chosen
fire
mode
affects
effective
rate:
semi-automatic
fire
limits
the
rate
by
trigger
pulls,
while
full-automatic
and
burst
modes
set
higher
nominal
rates
that
may
exceed
the
operator's
ability
to
control
accuracy.
heat-related
wear.
In
video
games
and
simulators,
it
is
commonly
adjustable,
with
higher
rates
increasing
recoil
and
reducing
accuracy
unless
compensated
by
attachments,
stabilization,
or
training.
against
controllability,
heat
management,
and
reliability.