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Eventgesteuerte

Eventgesteuerte describes a programming and system design paradigm in which the flow of control is determined by events. In this approach, components react to events such as user input, sensor readings, messages, or timers via event handlers or listeners. Event sources generate events, and an event dispatcher routes these events to registered handlers. The processing model is typically asynchronous, allowing the system to continue work while waiting for events.

Core concepts include event sources, event buses or queues, event handlers, and an event loop or dispatcher.

Examples and patterns: in GUI frameworks, interacting with widgets emits events that trigger logic. In web development,

Advantages include responsiveness, scalability through non-blocking I/O, and loose coupling between components. Challenges include complexity in

Historically, event-driven concepts emerged from graphical interfaces and evolved to cover networked and distributed systems. The

In
many
frameworks,
events
are
dispatched
on
a
single
thread
(the
event
loop)
or
across
multiple
threads
using
concurrency
primitives.
Event-driven
systems
are
common
in
graphical
user
interfaces,
web
front-ends,
server
backends
(for
example
Node.js
and
other
asynchronous
servers),
and
embedded
or
IoT
applications.
browser
events
drive
user
interactions
and
asynchronous
requests.
In
backend
architectures,
message
queues
(such
as
RabbitMQ
or
Apache
Kafka)
enable
decoupled
event
publishing
and
consumption,
supporting
event-driven
microservices
and
streaming
pipelines.
Reactive
programming
and
pub/sub
are
related
paradigms
that
emphasize
asynchronous
data
flows.
tracing
event
paths,
potential
for
race
conditions,
debugging
difficulties,
and
testing
in
distributed
environments.
term
Eventgesteuerte
is
commonly
used
in
German-language
discussions
of
event-driven
programming
and
architecture.