Eventbasiertem
Eventbasiertem, often translated as event-driven, refers to a programming paradigm where the flow of control is determined by events. An event is an occurrence that the system detects and responds to. These events can originate from various sources, including user actions like mouse clicks or keystrokes, system processes such as sensor readings or network messages, or even internal program states.
In an event-based system, components or modules typically register their interest in specific types of events.
This paradigm is widely used in graphical user interfaces (GUIs) to handle user interactions. For example, clicking