Entitydepends
Entitydepends is a concept often found in software development, particularly within game engines and complex application frameworks. It refers to a system or mechanism that manages the relationships between different entities, where the existence, state, or behavior of one entity is contingent upon another. This dependency can take various forms, such as requiring a specific component to be attached to an entity before another component can function, or ensuring that an entity is loaded or initialized only after all its required resources or related entities are available.
The primary purpose of entitydepends is to ensure data integrity and maintain a logical order of operations.
Common implementations of entitydepends involve directed acyclic graphs (DAGs) or simpler linked lists to represent the