EGLStream
EGLStream is a high-performance, hardware-accelerated, cross-API graphics stream abstraction layer developed by NVIDIA. It is designed to facilitate efficient data transfer between different graphics APIs and between CPU and GPU, particularly in embedded systems and automotive applications. EGLStream provides a producer-consumer model, where one component produces frames and another consumes them, allowing for seamless and low-latency rendering and processing pipelines.
The core functionality of EGLStream lies in its ability to manage and synchronize buffer sharing between various
Key features of EGLStream include its support for hardware overlays, direct scanout capabilities, and low-latency buffer
By abstracting away the complexities of hardware-specific buffer management and synchronization, EGLStream simplifies the development of