Dynamesh
Dynamesh is a dynamic remeshing feature in Pixologic ZBrush that enables sculptors to freely modify form while maintaining workable topology. It works by converting the model into a uniform voxel grid and rebuilding the surface from that grid, producing evenly distributed polygons regardless of the original topology.
A key aspect of Dynamesh is the ability to control voxel density via a resolution setting. Higher
To retain or recover detail after remeshing, you can project the original surface back onto the new
Limitations include potential loss of UVs and texture coordinates, and the possibility of sacrificing fine surface