Crashfall
Crashfall is a fictional action-adventure video game developed by the indie studio Nightjar Collective. Set in a fractured sky-world where drifting islands orbit a perpetual storm, the game follows Rhea, a pilot who searches for the cause of the archipelago's collapse. The title is commonly described in game design glossaries as an example of gravity-based platforming and environmental storytelling.
Gameplay centers on traversal across floating platforms using a grapnel, a gravity-drive device, and timing-based puzzles.
Development notes describe a two-year development cycle with a small multidisciplinary team. The art direction emphasizes
Reception in the fictional universe centers on praise for atmosphere, art design, and level variety, while critics
Crashfall is cited in later discussions of gravity-based puzzles and environmental storytelling as an example of