Blockrender
Blockrender is a term that refers to the process of generating images or visual representations from block-based data. This type of data is commonly found in voxel-based environments, such as those used in video games like Minecraft or in 3D modeling software that utilizes a voxel grid. The core idea is to interpret a collection of three-dimensional blocks, each potentially having a specific material or color, and then project that arrangement onto a two-dimensional plane to create a visible image.
The complexity of blockrendering can vary significantly. Simple blockrendering might involve directly rendering each visible block
In applications like games, blockrendering is essential for displaying the game world to the player. Efficient