AttachmentParts
AttachmentParts is a concept primarily found in game development and 3D modeling software, referring to distinct components or objects that are designed to be attached to a larger base object. These parts are often modular, allowing for customization, animation, or the addition of specific functionalities to the main asset.
For example, in a character model, AttachmentParts could represent accessories like hats, weapons, or backpacks. In
The implementation of AttachmentParts typically involves defining specific points or "sockets" on the base object where