Asynchronously
Asynchronously refers to operations that are not performed at the same time or do not block execution while waiting for completion. The term contrasts with synchronous operation, in which tasks start and finish in a tightly coupled sequence. In computing, asynchronous describes patterns where a request is issued and the result is delivered later, often via callbacks, events, futures, or promises.
Asynchronous programming uses non-blocking I/O and event-driven designs to improve responsiveness and scalability. An event loop
Common environments include JavaScript with its event-driven model, Node.js, Python's asyncio, and languages like C# with
In hardware and low-level systems, asynchronous can describe timing that does not rely on a global clock,