Asynchronous
Asynchronous means not occurring at the same time. In computing, it refers to operations that can be started and then proceed without blocking the initiating thread, allowing other work to occur while waiting for the operation to complete.
In software, asynchronous programming uses non-blocking I/O and coordination to handle multiple tasks concurrently. Common models
Benefits include improved responsiveness in user interfaces and higher throughput in servers, as threads can do
Challenges include increased complexity, debugging difficulties, and potential for improper error handling. Managing control flow, sequencing,
In computing, asynchronous communications also relate to messaging and event-driven systems, where entities communicate by sending