4D3E
4D3E is a notational system used in computer science to describe geometric transformations and spatial relationships. It is a dimensioned system used for modeling and manipulation of complex shapes. In this system, coordinates are denoted as x, y, z and w, w being the additional dimension used for transformation and scaling.
The system is generally used in 3D computer graphics and geometric modeling applications for simulating real-world
One of the primary concepts used in 4D3E is "homogeneous coordinates." These coordinates are used in 3D
The name "4D3E" is believed to stand for "four dimensional three dimensional two spacelike topological." No three