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3DInformationen

3DInformationen refers to data that describes the three-dimensional properties of objects and scenes. It includes geometric shape, texture, color, material properties, and spatial relationships, as well as higher-level semantics. 3DInformationen can be used to visualize, analyze, or simulate real-world environments and manufactured systems.

Common representations are polygonal meshes (typically triangles or quads), point clouds, voxel grids, and parametric surfaces.

File formats depend on the application. Geometry-focused formats include OBJ, STL, and PLY; scene and animation

3DInformationen is acquired via 3D scanning (LiDAR, structured light), photogrammetry from multiple photographs, or direct CAD

Usage spans computer graphics, virtual reality and augmented reality, gaming, architecture and urban planning, manufacturing and

Quality and interoperability rely on accurate georeferencing, unit consistency, and metadata. Challenges include large data volumes,

Textures
and
materials
are
often
attached
to
geometry
via
UV
maps
and
material
definitions.
Many
workflows
combine
multiple
representations,
for
example
a
dense
mesh
with
texture
coordinates
and
a
sparse
point
cloud
for
referential
data.
formats
such
as
FBX
and
GLTF/GLB;
CAD-oriented
formats
such
as
STEP
and
IGES;
and
geospatial
formats
like
CityGML
and
LAS/LAZ
for
point
clouds.
For
web
and
interoperability,
GLTF
2.0
has
become
widespread.
modeling.
Medical
imaging
(CT,
MRI)
also
yields
volumetric
3D
information.
Processing
steps
include
alignment,
reconstruction,
mesh
generation,
texture
mapping,
and
simplification.
product
design,
robotics,
geospatial
analysis,
medical
visualization,
and
cultural
heritage
documentation.
noise,
holes
in
scans,
and
differing
coordinate
systems.
Standards
from
ISO,
OGC,
and
industry
groups
support
data
exchange,
while
formats
like
GLTF
prioritize
interoperable
web
use.