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viewmodels

ViewModel is a software design pattern component in the MVVM architecture that acts as an intermediary between the user interface and the domain or model layer. It encapsulates presentation logic and state, exposing data, properties, and commands that the view binds to. The viewmodel does not reference the view directly, enabling testability and separation of concerns; the view binds to the viewmodel, typically through data binding and observation.

In MVVM, the Model represents the data and business rules; the View is the user interface. The

Responsibilities include exposing data as observable properties, transforming data for display, handling user input via commands

Common techniques include data binding, property change notification (such as INotifyPropertyChanged in .NET or observable patterns

Benefits include improved testability, maintainability, and a clear separation of concerns; viewmodels can be unit tested

Relation to other patterns: MVVM relies on data binding to synchronize the view and the viewmodel, contrasting

ViewModel
presents
data
in
a
form
convenient
for
display
and
interaction,
and
handles
user
actions
by
translating
them
into
updates
to
the
model
or
services.
or
actions,
performing
validation,
and
coordinating
navigation
or
service
calls.
It
may
manage
state
across
the
view's
lifecycle
and
coordinate
with
models
or
backend
services.
in
other
environments),
commands,
and
asynchronous
data
loading.
Implementations
vary
by
framework,
with
examples
in
WPF
and
Knockout,
and
Android’s
architecture
components;
some
environments
use
components
that
fulfill
similar
roles
rather
than
a
strict
viewmodel.
without
a
view.
Drawbacks
include
potential
boilerplate,
added
complexity,
and
the
risk
of
placing
nontrivial
logic
in
the
viewmodel.
with
MVC
where
controllers
manage
input.
Design
goals
emphasize
a
thin
view,
a
reusable
viewmodel,
and
decoupled
models.