uvhandlet
uvhandlet is a lightweight software library designed to manage UV texture coordinates within 3D graphics workflows. It provides a set of utilities for manipulating and querying UV data, enabling consistent texture mapping across models, materials, and rendering backends. The project aims to decouple UV handling from specific rendering engines to improve portability and reproducibility in asset pipelines.
Key features include support for multiple UV sets per mesh, coordinate transforms in UV space (offset, scale,
Architecture and data model are centered on modularity and portability. The core library provides data types
Usage and ecosystem approaches vary. uvhandlet is intended for use in asset pipelines, modeling tools, exporters,
See also: UV mapping, texture atlas, wrap mode, UDIM, texture coordinate.