UVSet
UVSet refers to a set of UV coordinates used in 3D modeling and computer graphics to map a 2D texture onto a 3D model. UV coordinates are a pair of values that represent the position of a point on a 2D plane, typically ranging from 0 to 1. The U coordinate represents the horizontal axis, while the V coordinate represents the vertical axis. UVSets are essential for texture mapping, as they define how a texture image is applied to the surface of a 3D model. Each vertex of a 3D model can have multiple UVSets, allowing for different textures to be applied to different parts of the model. This is particularly useful in game development and animation, where multiple textures may be needed for a single model. UVSets are a fundamental concept in 3D modeling and are supported by most 3D modeling software and game engines.