undoStack
undoStack is a data structure used to implement undo and redo functionality in interactive applications. It records a history of actions or document states so that previous states can be restored.
A common implementation uses two stacks: an undo stack and a redo stack. When an operation completes,
There are two main design approaches. In command-based undo stacks, each action is encapsulated as a command
Common considerations include memory usage, as full snapshots can be costly, and the desire to support multi-level
Applications include text editors, graphic design tools, IDEs, and other software requiring reversible operations. The undoStack