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tiltX

TiltX is a term used in motion sensing and interaction design to describe a framework for capturing tilt along horizontal axes, typically the X axis and sometimes the Y axis. It refers to a data representation and set of conventions used to interpret tilt in user interfaces, robotics, and analytics. In many discussions tiltX is treated as a hypothetical or generalized model rather than a single formal standard.

Core data model: TiltX specifies tilt angles, units (degrees or radians), and timestamps, along with optional

Architecture and API: A typical tiltX stack divides into a data provider layer (sensors and streams), a

Applications and limitations: TiltX concepts appear in mobile gaming, tilt-based user interfaces, hands-free control, robotics, and

Status: TiltX remains a conceptual model used in tutorials, design discussions, and research. While several open-source

See also: Device orientation, inertial measurement unit, tilt sensor.

calibration
metadata.
It
supports
raw
sensor
inputs
such
as
accelerometer
and
gyroscope
data
and
provides
derived
values
such
as
tiltAngleX,
tiltAngleY,
and
tiltVelocity.
The
model
emphasizes
coordinate-frame
normalization
and
handling
of
sensor
noise
and
drift.
normalization
layer
(coordinate
frame
alignment
and
units),
an
interpretation
layer
(thresholds,
smoothing,
and
filtering),
and
an
application
layer
(events
and
controls).
Reference
implementations
may
expose
a
consistent
API
for
subscribing
to
tilt
events,
configuring
sensitivity,
and
requesting
calibration.
data
visualization.
Because
tiltX
is
not
a
formal,
globally
adopted
standard,
implementations
vary
in
data
precision,
naming,
and
coordinate
conventions.
Developers
often
rely
on
calibration
routines
and
cross-device
testing
to
ensure
interoperability.
libraries
illustrate
its
ideas,
there
is
no
universally
recognized
specification
governing
tiltX
data
formats
or
semantics.