thingsmethods
Thingsmethods refers to a conceptual framework or set of practices that emphasizes organizing and interacting with the world through "things" or distinct objects and their associated properties and actions. It's a way of thinking about systems, software, or even real-world processes by breaking them down into discrete, manageable units. In the context of programming, thingsmethods often implies an object-oriented approach where "things" are objects, possessing data (properties) and behaviors (methods). This contrasts with procedural programming, which focuses on sequences of instructions.
The core idea behind thingsmethods is to model entities and their interactions. Each "thing" encapsulates its
The application of thingsmethods extends beyond software. It can be seen in how people organize their physical