Home

subrealities

Subrealities is a term used to describe layered or alternative modes of existence that lie beneath, alongside, or within ordinary reality. In philosophy, literary criticism, and media studies, subrealities refer to perceptual, cognitive, or experiential orders that are not fully captured by conventional sensory data but can nonetheless influence interpretation and behavior.

Core characteristics include partial access, ambiguous boundaries between levels, and dependence on human perception or technology

Applications and usage: In literature and art, subrealities are used to explore the tension between appearance

Etymology and history: The term emerged in late 20th century as scholars described layered experiences in fiction,

See also: hyperreality, simulacrum, dream, alternate reality game, multiverse, virtual reality.

to
become
perceivable.
Subrealities
may
be
nested,
with
stable
relationships
across
layers,
or
dynamic,
changing
in
response
to
context,
attention,
or
intervention.
They
can
be
manifested
as
dream
states,
immersive
simulations,
altered
states
of
consciousness,
or
socially
constructed
frameworks
of
meaning.
and
underlying
truth.
In
cognitive
science
and
philosophy,
they
offer
a
framework
for
analyzing
perception,
memory,
and
bias
as
interfaces
to
underlying
structures.
In
digital
media
and
game
design,
subrealities
describe
how
players
negotiate
between
simulated
environments
and
real-world
contexts.
virtual
environments,
and
phenomenology.
It
remains
an
informal
umbrella
concept
rather
than
a
single
defined
doctrine.