sub30ms
Sub30ms, short for "sub-30 milliseconds," refers to a performance metric commonly used in the field of computer science and gaming, particularly in the context of input lag and response times. Input lag is the delay between a user's action (such as pressing a button) and the system's response to that action. A sub-30ms response time indicates that the system can process and respond to user inputs with a delay of less than 30 milliseconds. This is considered to be a high level of performance, as it provides a near-instantaneous response, which is crucial for competitive gaming, professional applications, and real-time systems. Achieving sub-30ms response times typically requires optimized hardware, efficient software, and sometimes specialized hardware components designed to minimize latency. This metric is often used to compare the performance of different systems, peripherals, and software configurations.