structuresobjects
structuresobjects is a conceptual term used in computer science and programming to describe a fundamental way of organizing and representing data. It refers to entities that encapsulate both data (attributes or properties) and the behaviors (methods or functions) that operate on that data. Think of it as a blueprint for creating something that has characteristics and can perform actions.
In object-oriented programming, structuresobjects are the building blocks. A class serves as the blueprint, defining the
The core idea behind structuresobjects is to model real-world entities or abstract concepts in a way that