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stateconditions

Stateconditions is a term used in systems modeling to denote the set of predicates and constraints that define when a system is in a given state, or when a transition to another state may occur. The term is not widely standardized and may be written as “state conditions” or “state predicates” in different sources, but it is commonly used descriptively to emphasize state-specific requirements.

In practice, state conditions appear as guard conditions on transitions in state machines, as invariants that

Examples include a door controller with states Closed and Open, where the transition from Closed to Open

Because the term is not part of a single standard notation, practitioners often refer to related concepts

must
hold
while
the
system
resides
in
a
state,
or
as
preconditions
for
actions
that
change
state.
They
help
formalize
the
dependencies
between
the
system’s
state
variables
and
its
allowed
behavior,
supporting
correctness
reasoning
and
verification.
requires
isUnlocked
and
not
jammed,
or
a
vending
machine
in
the
WaitingForCredit
state
that
only
transitions
to
HasCredit
when
a
coin
is
accepted
and
the
selected
item
is
in
stock.
In
software
design,
state
conditions
are
often
expressed
as
boolean
expressions
over
state
variables,
and
may
be
implemented
as
assertions,
guards,
or
contracts.
by
more
common
terms
such
as
guard
conditions,
invariants,
state
predicates,
or
preconditions.
Understanding
state
conditions
aids
in
designing
predictable,
verifiable
stateful
systems.
See
also:
state
machine,
guard
condition,
invariant,
precondition,
contract,
predicate
logic.