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startmap

Startmap is a term used in several domains to denote the initial or origin map used to establish a starting state, layout, or view. The exact meaning depends on the context, but it generally involves defining where things begin within a mapped space or structure.

In computing and systems software, a start map often refers to an initial map of memory or

In game development and level design, a start map describes the starting state of a level. It

In geographic information systems and web mapping, the term can refer to the initial base layer or

Startmap data is commonly represented as a list or table of entries, each indicating a start coordinate,

See also: memory map, base map, spawn point, level design.

resources
created
during
system
startup.
This
typically
lists
available
regions,
their
base
addresses,
lengths,
and
types
(for
example
usable
RAM,
reserved
areas,
or
I/O
regions).
The
start
map
guides
the
kernel
or
firmware
in
configuring
memory
allocators,
resource
ownership,
and
early
boot
processes.
It
may
be
produced
by
the
firmware,
parsed
by
bootloaders,
and
translated
into
internal
structures
that
the
operating
system
uses
during
initialization.
defines
spawn
points,
initial
environmental
conditions,
and
the
arrangement
of
objects
at
the
moment
the
player
begins.
This
start
map
serves
as
a
template
for
live
gameplay
and
is
often
distinct
from
the
main
level
geometry
or
progression
maps.
viewport
loaded
by
a
map
viewer.
This
start
map
establishes
the
default
extent,
zoom
level,
and
reference
layers
from
which
users
begin
exploration.
range,
or
region,
and
can
be
serialized
in
formats
such
as
JSON,
XML,
or
YAML.