springembedding
Spring embedding, also known as force-directed graph drawing, is a family of algorithms that layout the vertices of a graph by simulating a physical system of springs and charges. Edges are modeled as springs with preferred lengths, while nodes repel one another, producing visually informative layouts that emphasize the graph’s structure and reduce edge crossings.
In typical spring embeddings, the positions of vertices are initialized (often randomly) and then iteratively updated
Well-known instances of spring-embedding methods include Fruchterman–Reingold, which uses simple, distance-dependent forces to produce aesthetically pleasing
Computational considerations include the cost of force calculations and convergence time. Naive implementations are O(n^2) per