somethingplacing
Somethingplacing is a term used to describe the deliberate use of indefinite placeholders—such as the word something—to designate an unspecified object or element during planning, description, or prototyping. The practice centers on the act of placing an unidentified entity within a scene, layout, or sequence, rather than naming the object itself.
Etymology and scope: The coinage combines something with placing and is not tied to a single discipline.
Applications: In writing and storytelling, somethingplacing allows writers to map spatial or relational dynamics without committing
Examples: A storyboard might use somethingplacing to position a placeholder object on a table to study composition
Relation and limitations: Somethingplacing is related to placeholders, provisional sketches, and skeleton drafts. It emphasizes uncertainty
See also: placeholders, prototyping, worldbuilding, planning.