skeletonc
Skeletonc is a lightweight, open-source library designed for creating and manipulating skeletal structures in computer graphics and animation. It is particularly useful in applications such as character animation, rigging, and motion capture. The library provides a set of tools for defining and manipulating bones, joints, and other skeletal components, allowing developers to create complex skeletal hierarchies with ease.
One of the key features of Skeletonc is its simplicity and efficiency. It is written in C,
Skeletonc supports a variety of skeletal operations, including bone transformations, inverse kinematics, and skinning. These operations
Despite its simplicity, Skeletonc is highly versatile and can be used in a wide range of applications.
In summary, Skeletonc is a powerful yet simple library for working with skeletal structures in computer graphics.