singlemanager
Singlemanager refers to a software design pattern and a specific implementation pattern often found in object-oriented programming. The core concept of the Singlemanager pattern is to ensure that a particular class has only one instance and that this instance is globally accessible. This is typically achieved by making the constructor of the class private, preventing direct instantiation from outside the class. A static method within the class, often named `getInstance()`, is then responsible for creating the single instance if it doesn't exist, and returning the existing instance on subsequent calls.
This pattern is particularly useful for managing shared resources or global state within an application. Examples
However, the Singlemanager pattern can also introduce challenges. Overuse can lead to tightly coupled code, making