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sightline

A sightline is the straight line along which an observer has an unobstructed view toward a target. It is defined by the observer’s eye position and the geometry of the surrounding environment. Any intervening object—such as a wall, furniture, vegetation, or a person—can block or alter the view, creating an occlusion. The concept is used across disciplines to analyze visibility, design space, and communicate how line of sight changes with position and height.

In architecture and urban planning, sightlines are assessed to preserve important views, create visual corridors, and

In theaters, arenas, and cinemas, sightlines describe how well seats permit unobstructed views of a stage or

In safety-critical contexts, sightlines affect how quickly a person can perceive a hazard. Road and railway

In media and interactive media, sightlines influence composition and storytelling. In photography and film, the observed

guide
the
placement
of
buildings,
landscapes,
and
landmarks.
Zoning
and
design
guidelines
may
limit
building
heights
or
orientations
to
maintain
a
target
line
of
sight,
such
as
toward
a
scenic
feature
or
tower.
Digital
tools
often
simulate
sightlines
to
evaluate
the
impact
of
proposed
developments
before
construction.
screen.
Design
considerations
include
sight
angle,
seat
height,
row
spacing,
and
balcony
rake,
with
the
goal
of
minimizing
obstructions
from
railings,
columns,
or
other
spectators.
design
use
minimum
sight
distance
to
ensure
a
driver
or
operator
can
stop
in
time,
while
aviation
and
maritime
operations
rely
on
clear
line-of-sight
for
navigation
and
control.
eye
line
helps
guide
viewers;
in
video
games
and
simulations,
line-of-sight
checks
determine
whether
a
character
can
see
a
target,
influencing
AI
behavior
and
rendering
through
occlusion
culling.