shapeinto
Shapeinto is a term used in discussions of geometry, computer graphics, and procedural content generation to describe the process of converting or reshaping a geometric object into another form. The word is not tied to a single standardized definition and its meaning can vary by context; in practice it often denotes a transformation that preserves some constraints while altering shape, topology, or structure.
In geometry and graphics, shapeinto refers to transforming a source shape into a target shape through a
Implementations of shapeinto often appear as function names or methods in software libraries and game engines.
See also: morphing, geometric transformation, shape matching, mesh deformation, morphable models. Because shapeinto is not a