shaderissa
Shaderissa is a programming language designed specifically for writing shaders, which are small programs that run on the GPU to control the rendering of graphics. It was developed by the game engine company, Unity Technologies, and is used primarily within the Unity game engine. Shaderissa is known for its simplicity and ease of use, making it accessible for both beginners and experienced developers.
The language is based on Cg, a high-level shading language developed by NVIDIA, and shares many similarities
Shaderissa supports a wide range of shader types, including vertex shaders, fragment shaders, and compute shaders.
One of the notable aspects of Shaderissa is its integration with Unity's visual shader editor, Shader Graph.
Shaderissa is continuously evolving, with regular updates and improvements to enhance its performance and functionality. Unity