setScene
setScene is a function commonly found in game development frameworks and graphics libraries. Its primary purpose is to change the active scene within an application. A scene in this context typically represents a distinct state or area of the application, such as a main menu, a gameplay level, a settings screen, or a game over screen.
When setScene is called, it usually unloads the current scene and loads the new one. This process
The exact implementation and parameters of setScene can vary depending on the specific engine or library. Some