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serializer

A serializer is a software component that converts in-memory data structures or objects into a format suitable for storage or transmission. A corresponding deserializer reconstructs the original objects from the serialized representation. Serialization enables persisting application state, communicating between processes or services, and caching data.

Serializers may output binary or human-readable text. Text-based formats include JSON, XML, and YAML, while binary

Use cases include web APIs, file storage, inter-process communication, and message queues. Serialization may preserve object

Key considerations include compatibility and schema evolution, performance, data size, and support for streaming large objects.

Security concerns arise when deserializing untrusted input, as some formats or libraries can execute arbitrary code

Examples by language include Java’s built-in Serializable (often discouraged); Python’s pickle (powerful but risky); and JSON

formats
include
Protocol
Buffers,
Thrift,
Avro,
and
MessagePack.
Some
formats
are
self-describing,
carrying
data
types
and
structure,
while
others
rely
on
an
external
schema
or
code
to
interpret
fields.
Binary
formats
often
emphasize
compactness
and
speed,
with
schemas
guiding
compatibility
across
versions.
graphs
and
references
or
serialize
only
data
values
for
reconstruction
as
new
objects.
Handling
of
cycles,
aliases,
and
identity
requires
careful
library
features
or
design
choices
within
the
format.
Some
systems
prioritize
forward
and
backward
compatibility,
while
others
favor
speed
and
compactness.
Streaming
serializers
process
data
incrementally
rather
than
buffering
entire
objects.
during
reconstruction.
Best
practices
include
using
well-maintained,
safe
serializers,
validating
schemas
or
types,
and
avoiding
execution
of
arbitrary
code
during
deserialization.
serialization
with
libraries
in
many
languages;
modern
binary
formats
such
as
Protocol
Buffers
or
Avro
are
often
preferred
for
performance
and
schema
enforcement.