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Serialization

Serialization is the process of converting an in-memory object or data structure into a format that can be stored, transmitted, and subsequently reconstructed. Deserialization is the inverse operation. The serialized form may be textual, such as JSON, XML, or YAML, or binary, such as Protocol Buffers, MessagePack, Avro, Thrift, or BSON. Text formats are human-readable and typically easier to debug, while binary formats are often more compact and faster to parse.

Serialization serves several purposes: persistence to disk or databases, inter-process and inter-system communication, remote procedure calls,

Some formats are language-specific (for example, Java object serialization, Python pickle, or .NET binary serialization) and

Security and compatibility are important concerns. Deserialization can be vulnerable to remote code execution if untrusted

Common use cases include REST APIs that return JSON, message queues that use binary formats for efficiency,

and
data
caching.
It
enables
objects
or
data
structures
to
survive
program
termination
or
transfer
across
machine
boundaries.
can
package
class
metadata
alongside
data;
others
are
language-agnostic
(JSON,
Protobuf,
Avro)
and
designed
for
cross-language
interoperability.
Many
modern
systems
use
schema-based
binary
formats
(Protobuf,
Avro,
Thrift)
to
enforce
data
contracts
and
enable
efficient
evolution.
input
is
accepted.
Best
practices
include
validating
input,
avoiding
execution
of
code
during
deserialization,
using
explicit
schemas,
versioning
data
formats,
and
providing
forward/backward
compatibility
guarantees.
and
storage
layers
that
persist
serialized
objects.
Overall,
serialization
is
a
foundational
technique
in
data
exchange
and
persistence
across
software
systems.