renderle
Renderle is a term used in computer graphics to describe a modular rendering pipeline or, in some discussions, a rendering engine. The concept centers on decoupling major stages of rendering—geometry processing, shading, and post-processing—to enable flexible experimentation, easier maintenance, and potential performance gains in interactive applications.
Etymology and usage: The name appears to be a portmanteau of render and the diminutive suffix -le,
Design characteristics: A renderle-inspired pipeline typically features separate, replaceable stages with well-defined interfaces, plug-in shaders or
Applications and reception: The concept is common in academic papers, tutorials, and hobbyist projects that illustrate
See also: rendering pipeline, real-time rendering, shader programming.