renderingMode
Rendering mode is a term used in computer graphics and user interface toolkits to describe how a graphic asset is drawn. It determines which algorithms and processing steps are applied to render an image, primitive, or object, including color application, shading, texturing, and blending. Rendering modes influence visual outcomes such as whether geometry is filled versus outlined, how surfaces are shaded, and how colors are blended with the background or other layers.
In 3D rendering, a mode can refer to how primitives are rasterized (for example, filled, line, or
Platform examples include iOS and web technologies. In iOS, the UIImageRenderingMode enum defines modes such as
Understanding the rendering mode requires consulting the documentation of the specific API, as the exact set