reconstructievectoren
Reconstructievectoren, often shortened to reconstructors, are a concept primarily found in computational geometry and computer graphics. They are essentially a set of vectors that describe how to transform a simplified or low-resolution representation of an object back into a more detailed or high-resolution version. This process is commonly referred to as reconstruction.
The underlying principle involves capturing the essential geometric information at a coarser level and then using
These vectors can represent various types of transformations, such as displacements, rotations, or scaling, applied to
Applications of reconstructievectoren include 3D model simplification and refinement, image super-resolution, and the creation of procedural