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quenchants

Quenchants are enchantments or enchantment-like modifiers applied to gear that influence heat, temperature, or energy interactions. The term blends quench, to rapidly cool a hot material, with enchant, to imbue magical properties. In fiction and games, quenchants typically modify how items respond to heat, fire, or cooling processes, either by protecting the user from heat, accelerating cooling, or enabling weapons to wield cold-based effects.

Mechanics and usage vary by setting, but quenchants are usually obtained and applied through crafting systems,

Common effects include fire resistance, reduced heat damage, faster cooling of weapons during combat, frost or

Origins and design context: the concept draws from real-world metallurgy, where quenching alters metal properties, and

See also: Enchantment, Crafting system, Elemental magic.

enchantment
tables,
runes,
or
smithing.
They
may
have
tiered
rarities
and
limited
charges,
and
some
environments
allow
stacking
with
other
modifiers.
In
many
titles,
applying
a
quenchant
requires
specific
resources
and
may
carry
prerequisites
such
as
character
level
or
skill
specialization.
ice
damage,
or
improved
efficiency
under
high-temperature
conditions.
Design
space
often
includes
trade-offs,
such
as
limited
duration,
cooldowns,
or
degraded
performance
in
cold
environments.
Some
games
also
grant
quenchants
effects
that
prevent
weapon
degradation
due
to
heat
or
reduce
ability
cooldowns
when
near
heat
sources.
from
fantasy
lore
that
endows
materials
with
temperature-manipulating
powers.
Quenchants
are
typically
situated
within
broader
enchantment
and
gear-modification
systems
and
are
used
to
diversify
playstyles
and
balance
equipment
in
temperature-rich
or
hazard-laden
environments.