quadrangulations
A quadrangulation is a geometric partitioning of a polygon into quadrilaterals. More specifically, it is a decomposition of a polygon into a set of non-overlapping quadrilaterals whose union is the original polygon. The edges of these quadrilaterals are either edges of the original polygon or diagonals connecting vertices of the polygon.
Quadrangulations are a type of mesh generation technique used in various fields, including computer graphics, computational
There are different types of quadrangulations, such as Delaunay quadrangulations, which aim to produce quadrilaterals that