polygonet
Polygonet is a term encountered in discussions of computational geometry and computer graphics to denote a network of polygonal faces that together approximate a surface. The term emphasizes the interconnected, small-scale arrangement of polygons—typically triangles or quadrilaterals—that share edges and vertices to form a boundary or a volumetric boundary when paired with an appropriate topology. Although not a standard mathematical object, polygonets are commonly treated as polygon meshes or polyhedral meshes in software and research contexts.
In practice, a polygonet is represented by a data structure that captures the connectivity among its elements,
Construction methods for polygonets include surface sampling and triangulation techniques (for example, Delaunay or marching cubes
See also: polygon mesh, mesh topology, half-edge data structure, triangulation. Note: polygonet is an informal term