playcentric
Playcentric is a design and research approach that places play at the center of development, learning, and user experience. It treats play as a productive mode of exploration that can reveal needs, motivations, and assumptions more effectively than prescriptive tasks.
The term is used across fields such as game design, education, user experience research, and product development.
Practices commonly associated with playcentric work include creating low-stakes, sandbox environments; encouraging experimentation with open-ended prompts;
Applications span curriculum design that leverages play to teach concepts, to game studios prototyping mechanics, to
As a term, playcentric is used variably, and practitioners often specify criteria or frameworks for their projects