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personnifications

Personification is a figure of speech in which a nonhuman entity is attributed human qualities such as speech, movement, or emotions. It is often used to animate abstract ideas, inanimate objects, or animals to make them relatable or to illustrate a concept. Etymology: from Latin persona meaning "mask" or "character" and the idea of presenting something in human form; in rhetoric, the term has long been used to describe the attribution of human traits to nonhuman agents. Distinction: while closely related to anthropomorphism, which presents nonhuman entities as fully behaving like humans within a narrative, personification typically treats the subject as a stand-in for a concept, not a full character.

Usage: Personification appears across literature, poetry, religious or political rhetoric, and visual arts. Classic examples include

Purpose: The device clarifies complex ideas, heightens imagery, and enhances emotional effect. It can also act

Time
as
an
old
man
with
a
scythe,
Justice
as
a
blindfolded
woman
holding
scales,
and
Death
as
a
figure
with
a
skeletal
appearance.
In
everyday
language,
weather
or
seasons
are
sometimes
described
as
objects
with
moods—"the
angry
storm"
or
"winter
knocks
at
the
door."
In
culture,
nations
or
virtues
are
personified
as
allegorical
figures,
such
as
Britannia
or
Lady
Justice,
and
national
icons
like
Uncle
Sam
function
as
personifications.
as
a
mnemonic
or
symbolic
shorthand.
Related
terms
include
prosopopoeia,
a
figure
of
speech
in
which
an
absent
or
nonhuman
entity
is
addressed
as
if
present,
and
anthropomorphism,
the
broader
attribution
of
human
form
and
behavior
to
nonhuman
beings.