patternlanguage
A pattern language is a structured collection of reusable design patterns, typically used in architecture, software development, urban planning, and other fields to solve common problems. The concept was popularized by architect Christopher Alexander in his 1977 book *A Pattern Language: Towns, Buildings, Construction*, where he introduced a catalog of patterns for designing human-centered environments. Each pattern describes a recurring problem, its context, a solution, and examples of its application, allowing designers to adapt and combine them flexibly.
In software engineering, pattern languages emerged as a way to document best practices for software design,
Pattern languages emphasize context and adaptability, encouraging designers to consider the broader implications of their choices.
Critics note that pattern languages can become rigid if misapplied, as they may not account for all