põgenemismänge
Põgenemismäng, just as it is known in international English as an escape game, is a form of immersive interactive entertainment that blends storytelling, puzzle‑solving and cooperative engagement. The core premise centers on a group of participants who are metaphorically or literally locked inside a themed setting, such as a prison cell, a haunted house or a secret laboratory, and must discover clues and solve a series of interrelated puzzles in order to escape within a prescribed time limit, most often thirty minutes.
The genre first took shape in the early 2000s in Japan, where indoor escape rooms appeared as
Gameplay typically begins with a briefing and a narrative hook, followed by a timer starting as the
The format has attracted a diverse crowd, from corporate teams seeking group‑building exercises to families and