orbitcontrole
Orbitcontrole, in the context of computer graphics and interactive visualization, refers to a camera control technique that lets a user move the camera around a fixed focal point. The goal is to inspect objects or scenes from multiple angles while maintaining a stable center of interest.
The core idea is to represent the camera position relative to a target point using spherical coordinates:
Interaction typically relies on common input methods: dragging with a mouse or finger to rotate around the
Orbitcontrole is widely used in 3D editors, product visualization, architectural walkthroughs, and data dashboards, where an