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Collision

Collision is an event in which two or more bodies exert forces on each other for a relatively short time, resulting in changes to their velocities and possibly internal states such as deformation, heat, or sound. In classical mechanics, collisions are described with impulse and momentum exchange. In an isolated system with negligible external forces, the total linear momentum before and after the collision is conserved.

Kinetic energy may also be conserved, but only in elastic collisions. Inelastic collisions involve deformation or

Collisions can be analyzed in the center-of-mass frame, where total momentum is zero, and results can be

Applications span engineering, safety design, astrophysics, and particle physics. Collision theory explains reaction rates in chemistry

other
dissipation,
so
kinetic
energy
is
not
conserved.
A
perfectly
inelastic
collision
is
one
in
which
the
objects
stick
together
after
impact,
sharing
a
common
velocity.
The
coefficient
of
restitution,
e,
quantifies
elasticity:
e
is
1
for
a
perfectly
elastic
collision,
0
for
a
perfectly
inelastic
collision,
and
between
0
and
1
for
partially
elastic
collisions.
transformed
to
other
inertial
frames.
Real-world
collisions
vary
in
degree
of
elasticity:
billiard
balls
offer
a
close
approximation
to
elastic
interactions,
car
crashes
are
highly
inelastic,
and
collisions
between
gas
molecules
are
typically
near-elastic
at
standard
conditions.
in
terms
of
reactant
encounters,
while
in
computational
physics
collisions
are
simulated
in
molecular
dynamics
and
rigid-body
dynamics.
In
planetary
science
and
astrophysics,
collisions
influence
formation
processes
and
dynamical
evolution
of
systems.