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omniverse

Omniverse is a platform developed by NVIDIA designed to enable real-time collaboration, simulation, and rendering of 3D scenes across software tools. Introduced in 2020, it aims to streamline multi-user workflows by connecting disparate design applications through a shared data foundation.

At the core is USD (Universal Scene Description), a Pixar-backed format for describing 3D scenes. Omniverse provides

Rendering is accelerated by NVIDIA RTX technology, enabling real-time ray tracing and AI-augmented workflows. The platform

Industries that use Omniverse include architecture, engineering and construction, product design and manufacturing, media and entertainment,

Access and deployment options vary, with on-premises and cloud offerings under the Omniverse umbrella. NVIDIA provides

a
central
collaboration
hub
called
Nucleus,
where
assets,
versions,
and
live
links
are
stored
and
synchronized.
The
ecosystem
includes
applications
such
as
Omniverse
Create,
View,
Machinima,
and
others,
plus
connectors
that
bridge
popular
tools
like
Autodesk
Maya,
3ds
Max,
Revit,
Blender,
Houdini,
Unreal
Engine,
and
Unity.
Users
can
edit
scenes
in
parallel
and
see
changes
in
real
time.
also
supports
physics
and
simulation
components
such
as
Isaac
Sim
for
robotics
and
PhysX-based
dynamics.
Scriptable
with
Python
and
APIs,
Omniverse
facilitates
custom
tools
and
pipelines.
and
robotics.
It
is
used
for
digital
twins,
virtual
production,
and
collaborative
design
reviews.
enterprise
licenses,
a
cloud-based
service,
and
a
growing
catalog
of
connectors
and
partner
integrations
to
extend
its
functionality.