motionreceiving
Motionreceiving refers to the subsystem or process within motion capture and related fields that collects motion data from sensors and delivers it to a processing or rendering system. It encompasses reception, time synchronization, data integrity checks, and initial preprocessing of motion signals before they are reconstructed into usable motion streams. The term is used across contexts such as film and game production, sports science, robotics, and human-computer interaction.
Data for motionreceiving may originate from optical tracking systems (cameras and reflective markers), inertial measurement units
Typical responsibilities include timestamping incoming packets, buffering to smooth jitter, correcting dropouts, and performing light preprocessing
Key challenges include latency, data loss, occlusion, drift, and synchronization across devices. Advances in network protocols,
See also: motion capture, sensor fusion, biomechanics, data streaming.