monstergeometrie
Monstergeometrie is an informal term used to describe an approach to geometry in which shapes and spaces are explored for grotesque, uncanny, or monstrous aesthetics. In practice, it appears mainly in art, game design, and educational contexts rather than as a formal branch of mathematics. The concept emphasizes irregularity, complex boundary structures, and nonstandard symmetries, often using computational tools to generate and study models that would be unusual in traditional Euclidean geometry.
The origins of the term are diffuse and it is encountered in German-language online communities as well
Applications of monstergeometrie are primarily creative and educational. In video games and visual effects, it supports
See also: fractals, non-Euclidean geometry, tiling, computational geometry, grotesque in architecture.